← The Tab

How to play

Push-your-luck at the bar. 3–10 players, one controller per phone, 3–8 nights. The only skill that matters: knowing when to head home — and making the others believe you're staying.

🍻

The mood rises

A card drops every few seconds. A Mood card is split on the spot between everyone still at the bar; the remainder goes on the table as tips.

🚔

Trouble

The bouncer, a police check, the ex showing up, the friend who throws up, the brawl: one trouble card is a warning. Two of the same and the tab drops — everyone still at the bar loses what they pocketed tonight.

🚕

Stay, or head home?

Between cards, everyone chooses in secret. Those who leave bank their pocket and split the tips — alone, you take them all. Staying is betting the next card isn't the second trouble.

🥂

A round on the house

Once per game, in secret: you buy a round and every exit this turn is cancelled. Nobody goes home. Nobody knows it was you… until the reveal.

🏆

The tab

After the last night, the richest walks out with the cash. The trouble that dropped the tab gets rarer for the rest of the game — the bar learns from its mistakes, the players don't.