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RAFLE

Nobody waits their turn.

Draughts on a 10×10 board, heist-style. Men are casino chips, the flying king is the boss, and a capture chain is a razzia. Two modes, one board.

Classic · 2 players

THE GOAL
Sweep the opponent

Take turns on the dark squares, diagonally. You win when the other player has no chip left — or no legal move.

CAPTURES
Forced, and maximal

If you can capture, you must — and you must take the longest chain. A chip jumps over an enemy onto the empty square right behind it.

THE BOSS
Reach the far row

A chip that reaches the opponent's back row is crowned: it slides and captures at range, both directions.

Razzia · 2 to 6 players

THE MOVE
Everyone, in secret

Each round, everyone picks a move on their phone. The vault dial closes in — lock before it does, or your chip stays put.

THE REVEAL
Everything resolves at once

The screen replays every move together. Two chips capturing each other both fall; two heading for the same square both bounce.

THE VAULT
The centre crowns the boss

End your round on the vault (the two central squares) and your chip is crowned. Captures are optional here — you can run instead of sweep.

PACTS
Team up… then double-cross

Seal a non-aggression pact with a player. You can't capture them while it holds — unless you double-cross, which breaks the pact and betrays you to everyone.

THE END
Last chip standing

Empty-handed players are knocked out (they turn spectators). The last at the table sweeps it all; a boss counts double in the loot.