How to play
A betrayal generator inspired by Saw. 4–10 players, one controller per phone. Stylised thriller, zero gore — the tension comes from the impossible choice, never the imagery.
The tape
Each round a Subject gets a two-door dilemma. Door A: you lose a little. Door B: make someone else lose more. They choose in secret, under pressure.
The trap closes
A reverse bear-trap tightens around the screen while they decide. Hesitate too long and it snaps: the coward’s punishment — the worst outcome falls on you.
The reveal
Everyone sees the choice at once on the screen. Who betrayed whom? Billy, the master of ceremonies, presents, reveals and judges with a punchline.
The stakes
The host picks: Points (score & survival), Dares (penalties are challenges to pull off in front of everyone), or Mixed. Hit zero and you become a spectator.
The Final Test
The last two get the tape at the same time: betray each other, or bet on trust? Only one walks away the winner — and takes the night’s titles.